25
                            10月
                            2023
                        
                        
                            好的,以下是一个类似宝可梦游戏的代码示例:
```javascript
// index.js
import React from 'react';
import ReactDOM from 'react-dom';
import { Provider } from 'react-redux';
import { configureStore, createSlice, createAsyncThunk } from '@reduxjs/toolkit';
import axios from 'axios';
import { List } from 'antd';
// 创建 Redux store
const store = configureStore({
  reducer: {
    pokemon: pokemonReducer,
  },
});
// 创建 Pokemon 列表的 Slice
const pokemonSlice = createSlice({
  name: 'pokemon',
  initialState: { pokemons: [], loading: false },
  reducers: {
    setLoading(state, action) {
      state.loading = action.payload;
    },
    setPokemons(state, action) {
      state.pokemons = action.payload;
    },
  },
});
// 异步获取 Pokemon 数据的 thunk
export const fetchPokemons = createAsyncThunk('pokemon/fetchPokemons', async () => {
  const response = await axios.get('https://api.example.com/pokemons');
  return response.data;
});
// 将异步 thunk 集成到 Slice 中
const { setLoading, setPokemons } = pokemonSlice.actions;
pokemonSlice.extraReducers = (builder) => {
  builder
    .addCase(fetchPokemons.pending, (state) => {
      state.loading = true;
    })
    .addCase(fetchPokemons.fulfilled, (state, action) => {
      state.loading = false;
      state.pokemons = action.payload;
    });
};
// 创建 Pokemon 列表组件
const PokemonList = () => {
  const pokemons = useSelector((state) => state.pokemon.pokemons);
  const loading = useSelector((state) => state.pokemon.loading);
  useEffect(() => {
    dispatch(fetchPokemons());
  }, [dispatch]);
  return (
    
                            -  (
        
 
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